The god they serve is as fickle as a crow...
Publication Date: November 1, 2015
Series: The Fylking, Book One
Nine thousand suns ago, a race of immortal warriors came from the stars through a rare alignment and stepped onto the world of Math, a world much like their own, cradled by mountains, cold seas and tall forests. A perfect place for a backwater outpost from which to fight their ancient war. The realm they claimed came to be known as Dyrregin, Gateway of the Gods.
They call themselves the Fylking. Unseen by all save those sensitive to the Otherworld, the Fylking taught seers to build and ward over the Gate, an interdimensional portal spanning the realm like a sigil shining on the surface of the world. The Fylking’s enemies, pitiless beings who think nothing of annihilating a world to gain even a small advantage, are bent on destroying it. They succeeded once, leaving Dyrregin in abandoned desolation for a thousand suns.
Twelve centuries have passed since the Fylking returned. Dyrregin is at war. Seers are disappearing and their immortal guardians are blind, deceived by their own kind. A Gate warden with a tormented past discovers a warlock using Fylking magic to gather an army of warriors that cannot die. A King's ranger who defends the wilds of the realm is snared in a political trap that forces him to choose between love and honor. And a knitter touched by the gods catches the eye of a dark immortal warrior with no name and the power to summon storms.
Bound by synchronicity, forced to find allies in unlikely places, these three mortals are drawn into a maelstrom of murder, treachery, sorcery and war, fertile ground for both their personal demons and those of their immortal masters, who cast long shadows indeed. When they uncover the source of the rising darkness, they must rally to protect the Gate against a plot that will violate the balance of cosmos, destroy the Fylking and leave the world of Math in ruins.
The god they serve is as fickle as a crow.
F.T. McKinstry grew up studying music and reading books. An old-school fantasy geek, she acquired a deep love for fantasy, science fiction and the esoteric, of which she was an avid reader. With a background in computer electronics and software development, she wrote and illustrated technical documentation for many years, during which time she created fantasy worlds. She is inspired by plant and animal lore, Northern European legend and mythology, fairy tales, mythical creatures, heavy metal, medieval warfare and shamanism. She also enjoys oil painting, gardening, yoga, hanging out with her cats and fishes, and being in the woods.